Developer forums (C::B DEVELOPMENT STRICTLY!) > Development
Code::Blocks on Mac OS X
Game_Ender:
It looks as if the portfile install both the wxGTK and wxMac versions by default, can this behaviour be disabled? I don't want to use GTK on OS X, I use it enough with linux.
afb:
--- Quote from: Game_Ender on September 12, 2006, 02:55:30 pm ---It looks as if the portfile install both the wxGTK and wxMac versions by default, can this behaviour be disabled? I don't want to use GTK on OS X, I use it enough with linux.
--- End quote ---
It would use "wxMac" for +macosx variants, and "wxGTK" for +puredarwin variants ?
(I am using it both to test the X11 build on Mac OS X, and to compare the versions...)
Like these screenshots: http://www.algonet.se/~afb/wx/codeblocks.html#rev2921
But the default Portfile should instead use the official "wxWidgets" port (hard-coded Mac),
I think I commented out wxMac ? (feel free to comment out wxGTK as well, if you like...)
afb:
The official Portfile for wxWidgets have moved onto here instead, now that Darwin is dead:
http://trac.macports.org/projects/macports/browser/trunk/dports/graphics/wxWidgets/Portfile
Game_Ender:
Thank you for your work afb, hopefully I will get a chance to try this out soon.
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