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About wxSmith development

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killerbot:
that's right. The moment byo feels like it's getting stable enough we'll put it in the nightlies.

Bonanza:
Thanks:-)

byo:
I've been unavailable for few weeks (something really not related to computers ;)), it's nice to see C::B community again :D
I hope you will forgive all unanswered messages and all problems with wxSmith during my absence. And I hope you will understand my decision to develop new version only. Old version may be really unstable since I've fixed some bugs in rush without deeper investigation (it may be even better to revert to some ealier revision). But it's currently the only choice for developers using wxSmith, new ver. isn't good enough yet.

I'll try to get back to work as fast as possible 8) but since I've finished studies I won't have as much time as before :(. And there's lot of work to do, especially when dealing with incompatibilities between different platforms (just try to paint over widget or group of widgets, it's really a nightmare, if it works on win, it doesn't on linux and if it works on linux it doesn't on win...  :|  I don't want to try Mac ;) ). Huh, maybe I should stop talking (typing) ans focus on things which need to be done ;) Hello world again :D

Michael:

--- Quote from: mandrav on August 06, 2006, 11:39:26 am ---Byo (for those of you who don't know him, he 's the wxSmith author) will be stopping development on the old wxSmith code. He will focus instead on the new wxSmith he 's been preparing.

--- End quote ---

Hello,

IMHO this is a good choice :). Therfore, Byo can concentrate all his resources on the new wxSmith instead of sharing them between the old and the new one.

Best wishes,
Michael

GuZ4217:

--- Quote ---And there's lot of work to do, especially when dealing with incompatibilities between different platforms (just try to paint over widget or group of widgets, it's really a nightmare, if it works on win, it doesn't on linux and if it works on linux it doesn't on win...  Neutral  I don't want to try Mac Wink)
--- End quote ---

I just started using Code::Blocks and wxsmith in a new project and both work fine and smooth under windows. Now I just read this little centense and am a littlebit frightened :shock:. As i don't like to fall into panic i just want to ask:
This means wxsmith Project generated files should not be crossed over Platforms, right?

I just ask before i do more work under windows and suddenly notice that I fall into that little nightmare :evil:

PS.: great IDE and tool anyway      8)

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