User forums > Using Code::Blocks
New to Code Blocks
takeshimiya:
--- Quote from: iw2nhl on July 20, 2006, 08:25:14 pm ---Ok, Takeshi Miya, but mine was not a Qt vs. wxWidgets comparison, I only presented a little overview of Qt!
--- End quote ---
It was not a comparison, the intention is to give helpful links as you gave, for people like DaveK who is wanting to get out of .NET.
In that sense, as I've said, I think the two cross-platform toolkits well supported, mature, and with a big community are wxWidgets and QT.
So with the info from both, he can test and learn both of them.
--- Quote ---6) under Windows 9x/2000 it draws (using native, hardware accelerated drawing functions) widgets that are visually identical to native ones
--- End quote ---
This is the biggest thing I don't like about QT, I use Windows, and I use a theme that is not Luna, and believe me, "visually identical to native" is far away from "native", and to say the least, it does not feels good. :P
--- Quote ---Obviously I'm not an expert of both Qt and wxWidgets: if there are mistakes, please let me now!
--- End quote ---
No, no mistakes. We're here just to provide information to anyone who is wanting to start to learn cross-platform programming. :)
iw2nhl:
--- Quote from: Takeshi Miya on July 21, 2006, 01:54:23 am ---
--- Quote ---6) under Windows 9x/2000 it draws (using native, hardware accelerated drawing functions) widgets that are visually identical to native ones
--- End quote ---
This is the biggest thing I don't like about QT, I use Windows, and I use a theme that is not Luna, and believe me, "visually identical to native" is far away from "native", and to say the least, it does not feels good. :P
--- End quote ---
I use Windows 2000 and it is almost indistinguishable, I don't know on Windows XP not using Luna theme, but I read it should support XP theming. Now I know it does not :-(
Anyway no war at all! I think wxWidgets is good too. Surely there will be people who like Qt, people who like wxWidgets... and people who hate both :)
DaveK:
Wow thank you everyone for the list of replies. I will definitely look into downloading wxSmith and I will try and get Code::Blocks to work with wxWidgets. Is there a good walkthrough online that helps me setup wxWidgets with Code::Blocks?
Thanks!
I have one walkthrough that had a VC++ and a MinGW32 which I really don't know what that is. Perhaps I'm just not putting two and two together.
sethjackson:
--- Quote from: DaveK on July 21, 2006, 09:44:20 pm ---Wow thank you everyone for the list of replies. I will definitely look into downloading wxSmith and I will try and get Code::Blocks to work with wxWidgets. Is there a good walkthrough online that helps me setup wxWidgets with Code::Blocks?
Thanks!
I have one walkthrough that had a VC++ and a MinGW32 which I really don't know what that is. Perhaps I'm just not putting two and two together.
--- End quote ---
http://wiki.codeblocks.org/index.php?title=Compiling_wxWidgets_2.6.2_to_develop_Code::Blocks_%28MSW%29
DaveK:
Cool! Well I downloaded all the files they mentioned and compiled what they said to compile. The compile went through so I created a new wxWidget project. I was getting wx/setup.h file not found. I tried adding the directory to the Project Settings but that didn't work so I just copied the setup.h file to where I believed the compile was trying to find it. I got past that error but now get this error
D:\CodeBlocks\wx263\include\wx\buffer.h line 96 error: 'strdup undeclared (first use this function)
I'm kinda at a loss here. I don't think I really should have had to move setup.h to begin with. Not sure why even adding the right directory didn't get that file recognized but now code in wxWidget files is coming back with error makes me think I may have forgotten a step.
Anyone else run into similar problems that could help?
i'm sorry if this has already been covered a ton of times. If so, thanks for a forwarding link anyways. :)
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