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When will we get Code::Blocks for Mac OS X?
RAZZ:
Um, how much mac would a core dev need, to make this happen? Would, say, an old G3 be ok?
killerbot:
an a good MacOS with decent gcc ...
Pecan:
--- Quote from: RAZZ on August 02, 2006, 04:21:29 am ---Um, how much mac would a core dev need, to make this happen? Would, say, an old G3 be ok?
--- End quote ---
I'm running codeblocks on a imacg3 with 500 meg (OS X 10.3).
I have also run it under 10.4 with the 10.3 wxWidgets, but was unsuccessful at compiling widgets 2.6.3 with 10.4 . I'll get back to that someday. It probably just needs to compile with the SDK3.3 .
I used to run it in 128 meg also. But debugging became tedious because of the swapping.
thomas:
--- Quote from: RAZZ on August 02, 2006, 04:21:29 am ---Um, how much mac would a core dev need, to make this happen? Would, say, an old G3 be ok?
--- End quote ---
I guess that should do just fine, after all we're not intending to exclusively do the mainstream Code::Blocks development on that machine. If it takes a few minutes more to compile, that's something one would have to live with - the important thing is that it works at all!
We presently don't have the possibility to compile or test anything for MacOS at all, since we neither have the machine, nor the OS for that, which is not a lot ;)
takeshimiya:
--- Quote from: thomas on August 02, 2006, 08:22:58 pm ---We presently don't have the possibility to compile or test anything for MacOS at all, since we neither have the machine, nor the OS for that, which is not a lot ;)
--- End quote ---
Well, we currently have the possibility to compile in MacOS.
I've talked with Andreas (the author of AngelScript), and so he started to use the SourceForge.net Compile Farm.
Thanks to it, support for 64 bits is almost done now in AS. :)
Using the SourceForge.net Compile Farm we'll have access to a wide range of platforms, including:
-32-bit x86 Architecture (lot's of linux and variants),
-AMD 64-bit (Opteron) Architecture.
-DEC Alpha (ev67) Architecture.
-PowerPC Architecture (Apple Mac G4).
-Sparc (UltraSPARC-II) Architecture.
-IBM Power5 Architecture.
Here's how to use it: http://sourceforge.net/docs/compile_farm
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