As usual while waiting for the next release - don't forget to check the nightly builds in the forum.
Another problem because <wx.wx.h> is not find !The directories of install are :c:\lang\CodeBlockset c:\Lang\wxWidgets-2.6.3
No I mean exactly <wx/wx.h> and <wx/wxprec.h>These include files are referenced in the include files of the template !
Really "/" not "\" ?If "/" is the directory seperator then it should be a typo (Linux and *nix use this seperator, but not Windows). Change it to <wx\wx.h> and <wx\wxprec.h>Correct me if I'm wrong, but I don't think that mingw uses Linux paths on Win, or does it ?
Quote from: daniel2000 on July 13, 2006, 04:31:49 pmReally "/" not "\" ?If "/" is the directory seperator then it should be a typo (Linux and *nix use this seperator, but not Windows). Change it to <wx\wx.h> and <wx\wxprec.h>Correct me if I'm wrong, but I don't think that mingw uses Linux paths on Win, or does it ?Yes it does. The directory separators in header files for wxWidgets on MSW are really "/". So it is in Dev-cpp and wxWidgets and also in URL !
add the wx base dir to your include paths, that's the dir that contains on your pc the subdir wx, which in turn contains wx.h.Example : E:\data\killerbot\wxWidgets-2.6.3\include\