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Howdy! Im a noob :)

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matthewjumpsoffbuildings:
Just saying hi - im a total noob to C++ and have been reading tons of tutorials - im starting to understand the basics i think.

anyway codeblocks is great! i downloaded the stable version, and followed the instructions on the wiki to set up MinGW - and have been compiling console apps to my hearts content.

So now i have a few questions :)

(1 - Am i better off getting the latest builds? It seems like the stable version is very old....

(2 - Are the versions of GCC files that the wiki instructions pointed to recent enough? should i get later versions of gcc, g++, mingw stuff?

(3 - I want to set up wxWidgets 2.6.3 - i believe thats possible from briefly browsing this forum? Am i right?

(4 - I want to make VST plugins. I dled the VST SDK - now i want to try to compile one of the example projects. I have no idea where to put the sdk, and how to set up the standard "dll" project template into a new user template that makes vsts - one that finds the right files when i try and compile. Anyone able to help me with where to put files/what files to put in the  vsts project directory etc? Especially people who have experience making VSTs in Code:Blocks.

Cheers. And thanks so much for Code:Blocks it rocks.... :D

mdelfede:

--- Quote from: matthewjumpsoffbuildings on July 13, 2006, 03:34:11 pm ---Just saying hi - im a total noob to C++ and have been reading tons of tutorials - im starting to understand the basics i think.

anyway codeblocks is great! i downloaded the stable version, and followed the instructions on the wiki to set up MinGW - and have been compiling console apps to my hearts content.

So now i have a few questions :)

(1 - Am i better off getting the latest builds? It seems like the stable version is very old....

(2 - Are the versions of GCC files that the wiki instructions pointed to recent enough? should i get later versions of gcc, g++, mingw stuff?

(3 - I want to set up wxWidgets 2.6.3 - i believe thats possible from briefly browsing this forum? Am i right?

(4 - I want to make VST plugins. I dled the VST SDK - now i want to try to compile one of the example projects. I have no idea where to put the sdk, and how to set up the standard "dll" project template into a new user template that makes vsts - one that finds the right files when i try and compile. Anyone able to help me with where to put files/what files to put in the  vsts project directory etc? Especially people who have experience making VSTs in Code:Blocks.

Cheers. And thanks so much for Code:Blocks it rocks.... :D

--- End quote ---

1) Latest builds are more feature-rich... much better to get them. In wiki there is an howto (updated yesterday) on getting and compiling latest sources from svn.

2) The GCC are ok... if you want you can get newer ones, but not over the 4.0.x series. The 4.1.x has a problem.

3) Yes, you must download the sources AND the patch 2 from http://wxWidgets.org. Don't forget the patch or you'll have troubles.

4) I have no idea about  :shock:

Ciao

Max

iw2nhl:
Hi,

--- Quote from: mdelfede ---3) Yes, you must download the sources AND the patch 2 from http://wxWidgets.org. Don't forget the patch or you'll have troubles.
--- End quote ---
What do you mean? What patch has to be applied?

--- Quote from: matthewjumpsoffbu ---(4 - I want to make VST plugins.
--- End quote ---
I used VST plugins with Dev-Cpp, may be I can help you if you describe your problem!

A side note: I compiled a VST plugin also using Qt4 libraries and qmake, but there are troubles with the event loop.

Ceniza:
Patch 2 @ http://wxwidgets.org/downloads/patch.htm

iw2nhl:

--- Quote from: Ceniza on July 13, 2006, 10:22:48 pm ---Patch 2 @ http://wxwidgets.org/downloads/patch.htm

--- End quote ---
Perfect! Thank you!
Now I understand also why there was a wxMSW-2.6.3.zip and a wxMSW-2.6.3-1.zip: the last one contained the Patch-1.
Google found for me a 'patch' executable for windows:
http://gnuwin32.sourceforge.net/packages/patch.htm

A question:
the patch-2 contains the patch-1, so it must be applied to the base 'wxMSW-2.6.3' or can be applied to the already patched (with patch-1) 'wxMSW-2.6.3-1' too?

[EDIT]
The patch ZIP is not a 'diff' file, but contains the already-patched source files.
No 'patch' executable is needed, just overwrite the files in the source dir!

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