User forums > Nightly builds

The 22 June 2006 build is out.

<< < (2/5) > >>

killerbot:

--- Quote from: BordRider on June 22, 2006, 09:47:33 pm ---Seems to be running fine.  Congrats on the new machine :)  Is your compiler optimized for 64 bit?

--- End quote ---
thx.
Optimised compiler : don't think so, it's the regular MinGW GCC 3.4.5 version.

Acki:

--- Quote from: Silicium62 on June 22, 2006, 08:54:36 pm ---yes,  but C::B isn't a game console...

there is less useful than a good Code Completion...
--- End quote ---
But why was it added then for !?!?!
I think one or two more games, for the coffee brake, would be nice, since there is this big select window at start...
So, what's the secret ??? ;)

yaustar:
I think it is a nice addition, it certainly sets it apart from other IDEs :). I thought this was a nice touch as well:

nfz:
my wife liked it   :lol:

byo:

--- Quote from: Silicium62 on June 22, 2006, 08:54:36 pm ---yes,  but C::B isn't a game console...

there is less useful than a good Code Completion...


--- End quote ---

Yes as long as you're not addicted to coding ;). I've made BYOGames beause my experience with C::B and coding shows that it's hard to take a break while coding something important (or while coding anything). And after few hours of work you thing more like a computer than a human :(. So this plugin was made to remind about required breaks and give some space in C::B where you could get your mind back to reality (or at least get little bit closer).

Currently there are two games: C::B-Tris and snake (the second one should be in next nightly build). I currently don't plan to add more games nor heavily work on them. It's not hard to write them (I've spent 2.5 hours making snake, creating good codecompletion takes at least few months of hard work) so I hope you don't blame me for wasting time. and AFAIK C::B tends to have many developer tools in one place. I, developer, need sometimes a rest ;). And it is usefull for our wifes, girlfriends, neighbours etc. ;)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version