Developer forums (C::B DEVELOPMENT STRICTLY!) > Plugins development
BYO games plugin :)
MortenMacFly:
--- Quote from: sethjackson on June 20, 2006, 07:51:01 pm ---Here is what I did. [...]
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I can confirm this. It happened to me, too. But I believe byo knows best where to look for it... ;-)
--- Quote from: sethjackson on June 20, 2006, 07:51:01 pm ---[access violation] I was using this nightly.
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What shall we do with this report? Come on, you could have at least provided the crash report... :(
With regards, Morten.
sethjackson:
--- Quote from: MortenMacFly on June 20, 2006, 08:44:28 pm ---
--- Quote from: sethjackson on June 20, 2006, 07:51:01 pm ---[access violation] I was using this nightly.
--- End quote ---
What shall we do with this report? Come on, you could have at least provided the crash report... :(
With regards, Morten.
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Umm well that is the thing. No *.rpt was generated...... :?
MortenMacFly:
--- Quote from: sethjackson on June 20, 2006, 08:47:16 pm ---Umm well that is the thing. No *.rpt was generated...... :?
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Ok... that explains pretty well why you did not... :lol: :lol: :lol:
sethjackson:
--- Quote from: MortenMacFly on June 20, 2006, 09:14:19 pm ---
--- Quote from: sethjackson on June 20, 2006, 08:47:16 pm ---Umm well that is the thing. No *.rpt was generated...... :?
--- End quote ---
Ok... that explains pretty well why you did not... :lol: :lol: :lol:
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:lol:
byo:
--- Quote from: sethjackson on June 20, 2006, 07:51:01 pm ---Umm there is a not so nice problem with this plugin.......
Here is what I did.
1. Plugins -> BYO Games -> C::B-Tris -> Play.
2. Right click on the C::B Tris tab -> Close.
3. I started coding.
4. After 10min I get this message box telling me to get back to work. :P I hit Ok. (I'm not even running the game). I get this message box over, and over (yea I could check don't annoy me but I don't). Close C::B.
5. Re-start C::B.
6. Access violation......
Anyways the message box is the bug. I wasn't even playing the game, and it told me to get back to work. :lol:
I guess the access violation could be a bug too.
I was using this nightly.
http://forums.codeblocks.org/index.php?topic=3378.0
With wx 2.6.3.
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Yop, that was one small thing I've forgotten to add into destructor :oops:. The only thing I don't really understand is access violation after restarting C::B. All games state is currently reset when restarting (nothing read from configuration). So it should work fine. Maybe it's caused by multiple instances of AnnoyingDialog :?
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