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Rewritten wxSmith

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byo:

--- Quote from: PsYhLo on April 06, 2006, 10:16:13 am ---i found this in src\plugins\contrib\wxSmith\new\defwidgets\wxsheaders.h

--- End quote ---

Some other file but I've found it in few seconds ;)


--- Quote from: PsYhLo on April 06, 2006, 10:16:13 am ---the << must not be there

--- End quote ---

true, true  :D  It will be fixed after next commit :)

MortenMacFly:
I just wanted to say that I'm very impressed by the progress of the new wxSmith. I've realised that there were "loads" of commits since the date of this topic's first post. Thus I'd like to ask the following: Do you think it's already time to do the switch to start the testing and (maybe) bug-reporting phase? But of course if you think that this:

--- Quote from: byo on March 23, 2006, 01:21:38 pm ---But I must warn that this is still during development and older version must be used for designing wxWidgets forms. New version will simply not work.

--- End quote ---
...is still true it doesn't. I'm not pushing anything here, really - but it may (or may not) help already...?!
With regards, Morten.

byo:

--- Quote from: MortenMacFly on May 11, 2006, 08:53:10 pm ---I just wanted to say that I'm very impressed by the progress of the new wxSmith.

--- End quote ---
And I'm impressed by posts like this one :D. Since I don't have as much time to work on wxSmith as before I feel like it just goes to slow. But maybe it's like with games you've already played. Next time you know better what to do and do it faster ;)


--- Quote ---Do you think it's already time to do the switch to start the testing and (maybe) bug-reporting phase?
--- End quote ---

I think that testing may start now. In previous state wxSmith was unable to open editors and other basic stuff. Currently it works, editors are almost done. Some featres and widgets are still missing but the worst part of rewrite is done. And of course there are bugs - sometimes really annoying and hard to find (especially OS-specific). And here I'm waiting for bug reports :)

If anyone is interested in testing here are some guidelines:

* try creating new resources rather than opening project from current wxSmith version. Data structures has changed in some cases and I haven't checked the code yet so testing old projects may be waste of time
* the best place to send bug reports is of course berlios :). I think there's no new category needed for "new" wxSmith. To distinguish beetwen versions, just put [NEW WXSMITH] in summary for bugs in new version.
* if anyone look into source code and find some code weird / unclear, outdated / ambigous / unclear documentation, badly selected names etc let me know. I don't want such mess since it will surely become a bug in future, so it's also kind of bug-testing ;)
* I haven't adopted sources to coding guidelines :oops:, please don't blame me for that . I've left it to the end of redesign
And what's most important (especially for me): Thanx for testing :D

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