Developer forums (C::B DEVELOPMENT STRICTLY!) > Development
unified workspace and cbp under Windows for different wxWidgets versions
ollydbg:
Hi, guys, what do you think about this?
gd_on has work on this in github repo:
codeblocks_gd_cbps
I think this is the direction we should do.
Any comments?
ollydbg:
Any developer has some options about this topic?
I think the recent changes in the C::B should fully support this, see discussion here:
Re: special handling of the macro replacement ""?
MortenMacFly:
I see the benefits from this, however, usually (at least for me) its not only the wx version that matters but also 32/64 bit and maybe a special old compiler for compatibility. For those cases it would not work unless yo very everything in the wx variable which is a bit weird. Would be great if Gerard (@gd_on) could join this conversation...
Still, it improves the situation already as it is, so I am open...
Wkerry:
Check out https://sourceforge.net/p/codeblocks/tickets/1332/
gd_on:
Hi,
I wrote a first unified workspace and cbp, already 4 years ago and adapted it when there was important changes in the build process of C::B (new plugins, new settings for some of them...). It's an adaptation of a previous work done by AndrewCot. It works only on Windows, just because I have not linux installed, but it should be adaptable.
Everything is available on a git (https://github.com/gerard-durand/codeblocks_gd_cbps) or a svn (https://sourceforge.net/p/codeblocks-gd-cbps/svn/HEAD/tree/) repository. See also as mentionned above https://sourceforge.net/p/codeblocks/tickets/1332/.
It uses global environment variables where you can choose the wxwidgets version, the wxWidgets 32/64 bit version, cpp_flags. The choice of 32/64 bit compiler is simply made by your general compiler setting. If you want to change something, you have only to change some global variables.
Apparently, a few guys use this build system and are happy with. Of course, as you need to set global variables, it needs some knowledge and manual setting the first time you set them. But, if you follow the "Env_vars" docs carefully, it's not so difficult.
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