Author Topic: Lost early documentation  (Read 23835 times)

Offline Tim

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Lost early documentation
« on: October 01, 2024, 11:03:57 am »
Hi People,

Earlier this year I was busying myself rebuilding CB 1.0rc2 & 8.02 with later WxWidgets versions to fix some 98se problems. While doing so I was slowly documenting the build process from the point of view of a windows only programmer using real 98se & XP hardware, while also trying to rationalise the code to a windows only build and removing duplicated files etc. Just before I took a break from the project I came across a file which gave a very lucid explanation of the CB file structure and required files and which files needed zipping up etc. This file was very much in the style of  "https://wiki.codeblocks.org/index.php/Managing_Plug-in_Resources" and I assumed it was by the same original author. Needless to say I have lost this file (I think it was in my browser which I closed before bookmarking it), or of course there's always the possibility I was tired and just dreamt it in to temporary existence.

What I'm hoping for is that someone reading this post might remember coming across this document and pass on a clue to what it was called or where I might find it again.

Tim

Offline ollydbg

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Re: Lost early documentation
« Reply #1 on: October 01, 2024, 12:49:23 pm »
You need document in In such category Category:Developer Documentation - Code::Blocks?
If some piece of memory should be reused, turn them to variables (or const variables).
If some piece of operations should be reused, turn them to functions.
If they happened together, then turn them to classes.

Offline Tim

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Re: Lost early documentation
« Reply #2 on: October 01, 2024, 01:58:44 pm »
I wish it was in the development documentation, it certainly deserves to be there.

I don't know where I found the document.

It explained the contents of the "share" directory in detail.

I came across it by accident while searching for something else.

Offline Johnones

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Re: Lost early documentation
« Reply #3 on: Today at 10:42:54 am »
This sounds like a deep dive into retro dev environments, very cool! I've been spending my gaming time lately with something a bit different, like Drive Mad, which is all about physics and wild levels. It's fascinating how you uncover these crucial, yet easily lost, pieces of documentation. Do you find these "lost gems" happen often in your projects?


Offline Miguel Gimenez

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Re: Lost early documentation
« Reply #4 on: Today at 11:26:41 am »
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Offline ChelsWhittaker

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Re: Lost early documentation
« Reply #5 on: Today at 11:48:59 am »
That's really relatable! I've spent countless hours diving into old systems and documentation, only to lose a crucial link. It's a frustrating but common experience when you're trying to piece together legacy information. Good luck finding it! Geometry Dash


Offline Miguel Gimenez

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Re: Lost early documentation
« Reply #6 on: Today at 12:59:14 pm »
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