"Not working" is far too vague, please attach symptoms, build log and screen captures...
Well, ever since I started with SFML x64bit on CodeBlocks, error like:
undefined reference to `__imp__ZN2sf6StringClEPKcRKSt6locale'...
with build logs:
g++.exe -LC:\Users\%username%\SFML-2.5.1\lib -o bin\Debug\sfml.exe obj\Debug\main.o -lsfml-graphics-d -lsfml-audio-d -lsfml-network-d -lsfml-window-d -lsfml-system-d
C:/msys64/ucrt64/bin/../lib/gcc/x86_64-w64-mingw32/13.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe:
obj\Debug\main.o: in function `main':
C:/Users/%username%/sfml/main.cpp:5: undefined reference to `__imp__ZN2sf6StringC1EPKcRKSt6locale'
And after folling some videos on Youtube, I later SFML-2.5.1 x32bit then this happened:
cannot find -lsfml-graphics-d: No such file or directory...
with build logs:
g++.exe -L"C:\Users\%username%\Documents\New folder\SFML-2.5.1-windows-gcc-7.3.0-mingw-32-bit\SFML-2.5.1\lib" -o bin\Debug\sfml.exe obj\Debug\main.o -lsfml-graphics-d -lsfml-audio-d -lsfml-network-d -lsfml-window-d -lsfml-system-d
C:/msys64/ucrt64/bin/../lib/gcc/x86_64-w64-mingw32/13.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: skipping incompatible C:\Users\%username%\Documents\New folder\SFML-2.5.1-windows-gcc-7.3.0-mingw-32-bit\SFML-2.5.1\lib/libsfml-graphics-d.a when searching for -lsfml-graphics-d
At least got another error
Then after going through the forum, it said that I should change add 'lib' to the beginning of the library files and still got the same error