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Developing multithreaded TCP server using minGW/codeblocks

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gary36:
I have searched a lot and could not find a singe reference that provides the method of implementing multithreaded winsock TCP server using mingw/codeblocks environment in "C"(specifically C and not C++). All that I could find is either single server/client or multithreaded server in linux. I am particularly looking for code on windows environment. Could anybody provide help in this regard?

MortenMacFly:
Please respect the forum rules you agreed to: This is not a general programming forum. Use other forums for such purposes. We simply cannot handle the amount of questions if we open up to general programming questions.
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