Developer forums (C::B DEVELOPMENT STRICTLY!) > Development

Debugger breakpoints not working in 2096

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killerbot:
@Yiannis ,are you reading this ;-)

mandrav:

--- Quote from: killerbot on June 29, 2006, 09:43:13 pm ---@Yiannis ,are you reading this ;-)

--- End quote ---

Yes, I am

nfz:
klight: I did the same mod back in Feb as a workaround and have kept it that way ever since.  In my app I use 6 different libs in seperate project files that I build from source which are located in directories outside the main app and sometimes have to debug into.  When using gdb on its on I found that using just the filename with out the path worked 99% of the time unless of course there were two files with the same filename ( only encountered that once and changed the file name) so made the change in CB to use just the filename.  The CB+MinGW installer that I offer for the Ogre SDK using CB + MinGW + STLPort has the same mod since I was getting complaints from users that they could not debug into external packages with the nightly builds.

Although the problem appears to be CB related it is more of a GDB problem since I can reproduce the same problem when running GDB on its own from command line.  Relative paths works from gdb command line so if done from CB would be a good workaround.

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