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The 13 August 2022 build (12864) is out.

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killerbot:
building 3.1.7 :

patching:
* 2D patch (see below)
* (aui floating window) https://github.com/wxWidgets/wxWidgets/commit/0e57ed18518d0417759346541dd3c60e1f3e5e8e


2D patch:

--- Code: ---include/wx/msw/setup.h

#if defined(_MSC_VER) && _MSC_VER >= 1600
    #define wxUSE_GRAPHICS_DIRECT2D wxUSE_GRAPHICS_CONTEXT
#else
    #define wxUSE_GRAPHICS_DIRECT2D 0
#endif

==> just 1 line
    #define wxUSE_GRAPHICS_DIRECT2D wxUSE_GRAPHICS_CONTEXT

--- End code ---


and build instruction:

--- Code: ---mingw32-make -f makefile.gcc SHARED=1 MONOLITHIC=1 BUILD=release UNICODE=1 VENDOR=cb CXXFLAGS+="-std=c++11"

--- End code ---

Miguel Gimenez:
If nobody has objections I will commit the MSW projects for wxWidgets 3.2 in 32 and 64 bits.

gd_on:
If you are interested, here is a set of cbp files which are a compromise between standard wx31_64.cbps and Andrew Cotrell's versions. They need to set global variables and work for 32/64 bits, 3.0, 3.1, 3.2, and future wxwidgets versions. Just update need to be adapted (which is not the case for Andrew Cotrell versions because they are integrated in each cbp.)

killerbot:
why do we even still but the effort in 32 bits, is there still some operating system supported by the vendors in 32 bit ?

killerbot:
I support the idea we only have 1 cbp file which can deal somehow in a nice way with whatever wx version, instead of maintaining near duplicates.

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