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The 06 February 2022 build (12705) is out.

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We switched to wx 3.1.5 --> download the new wx dll's see link below

If you tested the 22 january nightly you may find your compiler executable has changed from gcc.exe to mingw32-gcc.exe and g++.exe to mingw32-g++.exe. Please correct this, you won't be asked again.

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Before you use a nightly make sure you understand how it works.

A link to the unicode windows wxWidget dll(s) for Code::Blocks :
A link to Mingw64 dll's needed by Code::Blocks :

The 06 February 2022 build is out.
  - Windows :
  - Linux :

The current SDK version is : 2.16.0

Resolved Fixed:

* Make sure compiler toolbar does not overlap the one at the right when activating a project.
* Fix batch build after [r12662] (thanks Andrew Cottrell).
* DnD: Fix compilation and hopefully some crash on mac. Fix bug for non windows systems introduced with last commit
* Use system path again (undo [r12661])
* wxSmith: Fix EOL in generated code.
* Remove assert when closing C::B while there is a floating pane (ticket #1156).
* Make wxSplitterWindow work again in XRC (ticket #1186).
* Build log: Replace macros in target title (ticket #1187, thanks Andrew Cottrell).
* Disable symbol browser tree during regeneration (ticket #1152).
* Editor settings: Use wxColourPickerCtrl for colour selection.
* Environment settings: Use wxColourPickerCtrl for colour selection.
* Code completion settings: Use wxColourPickerCtrl for colour selection.
* Occurrences highlighting settings: Use wxColourPickerCtrl for colour selection.
* wxSmith settings: Use wxColourPickerCtrl for colour selection.
* Incremental search settings: Use wxColourPickerCtrl for colour selection.
* Byogames: Use wxColourPickerCtrl for colour selection.
* Add active plugin information to the About dialog.
* Ignore case when sorting plugins in the configuration dialog (ticket #1193, thanks Andrew Cottrell)
Regressions/Confirmed/Annoying/Common bugs:


OS X version of this rev can be downloaded from my Google Drive.
There is a specific dmg file for versions 10.15 and 11.6 of the OS.
Note that these are not notarized versions of the application.

Also note that for these OS X versions, I had to make a quick fix to the sources as the build processes failed.

--- Code: ---../../../src/src/dlgabout.cpp:239:15: error: unknown type name 'PluginElementsArray'
        const PluginElementsArray &pluginlist = plugman->GetPlugins();
../../../src/src/dlgabout.cpp:239:56:error: member access into incomplete type 'PluginManager'
        const PluginElementsArray &pluginlist = plugman->GetPlugins();
../../../src/include/manager.h:32:7: note: forward declaration of 'PluginManager'
class PluginManager;
2 errors generated.
--- End code ---
I solved this by adding #include "pluginmanager.h" line 39 of src/src/dlgabout.cpp

32 bits version for Windows can also be found in the same place.

Debian Buster and Bullseye (32 and 64 bits) can be installed from my repo.


Miguel Gimenez:
Fixed in r12706, thank you.

Dear Developers.

Today I tested the new nightly,24834.0.html.

* As far as I could see the issue I have reported (,24820.msg169266.html#msg169266) is solved with this new release.
* Thanks for this quick response.

Please stay well and healthy,
                                         Eckard Klotz.

Minor Bug: Padlock icon for read-only files is sometimes missing


* Install Svn 12705 build
* Install TDM-GCC
* Configure CB to use GCC Compiler at C:\TDM-GCC-64
* Mark all headers as read-only: C:\TDM-GCC-64\x86_64-w64-mingw32\include
* Start a new project
* Right click on e.g. #include <windows.h> code, choose "Open #include file: ..."
* Even though the editor doesn't allow you to change contents, the padlock icon is missing from tab
Notes: This bug was not present in release 20.03 and also padlock icon works fine for in-project read-only files.

Related Suggestion: Please consider marking MinGW header files as read-only in the full release of Code::Blocks which is bundled with compiler.


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