Author Topic: Updating wxWidgets project wizard  (Read 3052 times)

Offline PB

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Re: Updating wxWidgets project wizard
« Reply #15 on: June 03, 2021, 09:21:11 pm »
No, I think by using eranif/wx-config-msys2 tool, config wx project may be simple. I mean I can only create a simple console project, and tweak the include search path, lib search path and libs by using the shell escape command.
The expect way could let our wxWidgets wizard also support msys2's prebuild libraries.

Sorry, I still do not understand. Are you proposing for the wizard to somehow have a special code path for MSYS2 wxWidgets package, different from all other compilers? How would it look concretely?

Offline stahta01

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Re: Updating wxWidgets project wizard
« Reply #16 on: June 03, 2021, 11:43:06 pm »
No, I think by using eranif/wx-config-msys2 tool, config wx project may be simple. I mean I can only create a simple console project, and tweak the include search path, lib search path and libs by using the shell escape command.
The expect way could let our wxWidgets wizard also support msys2's prebuild libraries.

Sorry, I still do not understand. Are you proposing for the wizard to somehow have a special code path for MSYS2 wxWidgets package, different from all other compilers? How would it look concretely?

I think he is saying that he is going to try using the wx-config-msys2 tool and seeing if the unix code style CB project will work.

Tim S.
C Programmer working to learn more about C++ and Git.
On Windows 7 64 bit and Windows 10 32 bit.
On Debian Stretch, compiling CB Trunk against wxWidgets 3.0.
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When in doubt, read the CB WiKi FAQ. http://wiki.codeblocks.org

Offline PB

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Re: Updating wxWidgets project wizard
« Reply #17 on: June 04, 2021, 09:50:04 pm »
Using some external executable or using MSYS2 package is way over my head, so I will not be doing that even if it may be similar to what is done in SetupProject() in ChoiceWxUnixLib-related statements. Sorry.