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The 08 March 2020 build (11979) is out.

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A link to the unicode windows wxWidget dll(s) for Code::Blocks :
A link to Mingw64 dll's needed by Code::Blocks :

The 08 March 2020 build is out.
  - Windows :
  - Linux :

The current SDK version is : 1.47.0

Resolved Fixed:

* SDK: Rework for the $if conditional evaluation in the MacrosManager. This will allow the user to use macros in all places of the condition. (Ticket #520)
* SDK: Add test scripts for SDK testing. Add Tests for $if evaluation
Regressions/Confirmed/Annoying/Common bugs:


OS X version of this rev can be downloaded from my Google Drive (needs at least OS X 10.15)

Debian Stretch and Buster (32 and 64 bits) can be installed from my repo.


Night builds for ubuntu could be found here: (the build is slightly newer, but shouldn't be too different).

New Pagodi:
I don't know if I should ask this here or in the development forum, but as I recently learned, due to changes with the wxWidgets build system, the Code::Blocks  wizard will no longer work for projects targeting x64 cpus.

The problem is that the build system used to place the libraries in a folder named something like "vc_dll" or "gcc_lib", but now a modifier will be added for x64 systems such as "vc_x64_dll" or "vc_x64_lib". 

Would it be possible to modify the screen below in the wizard to add either an new checkbox for x64 systems or a new textbox like the "Configuration" one where a user could input "x64".  The checkbox would be simpler but the textbox would be more flexible.  I'd be happy to help modfify the project script to use the input from the new control, but I don't know how to add new items to the screens in the wizard.

Also since the changes to the build folders are due to making wxWidgets projects dpi aware, it might also be a good idea a checkbox for an option like "Make project dpi aware".  This should just require adding "/MANIFESTINPUT:amd64_dpi_aware_pmv2.manifest" and "/MANIFEST:EMBED" to the linker settings (at least for visual c++, I'm not sure about gcc) when that option is checked.  But that will only work with wxWidgets 3.14 or later and will produce an error with earlier versions since that file doesn't exist before 3.14.  So it might be a problematic addition.

The best place would be the source forge bug tracker...


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