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The 17 November 2019 build (11918) is out.

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killerbot:
Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml

Before you use a nightly make sure you understand how it works.

A link to the unicode windows wxWidget dll(s) for Code::Blocks : https://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/wxmsw31u_gcc_cb_wx313_2D_gcc810-mingw64.7z.7z
A link to Mingw64 dll's needed by Code::Blocks : http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/Mingw64dlls8.1.0.7z


The 17 November 2019 build is out.
  - Windows :
   http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/2019/CB_20191117_rev11918_win64.7z
  - Linux :
   none

The current SDK version is : 1.46.0

Resolved Fixed:


* complete transition of all plugins to wx31 (32/64) on Windows
* updated wxPDFDoc (source_exporter) to v0.9.8
* applied patch #887: Add new style wxFD_SHOW_HIDDEN to wxFileDialog in wx3.1.3+, thanks Miguel Gimenez
* applied patch #880: Add new style wxFLP_SMALL to wxFilePickerCtrl in wx3.x.x, thanks Miguel Gimenez
* applied (modified) patch #870: Add compiler ID to Help -> About dialog (thanks LETARTARE and Miguel Gimenez)
* KeyBinder - Sort cbKeybinder20.conf file and remove old (duplicate) bindings
* UI: Add logging of execution time to various places in the code
* sdk: Small optimization in addFile (don't call wxFileName::GetExt multiple times)
* sdk: Make CompilerFactory::GetCompiler using an id faster
* sdk: Proper fix for ticket #870
* sdk: One more fix for ticket #870
* wx3: Fix assertion when removing last virtual target (ticket #892, thanks Miguel Gimenez)
* sdk: Make sure we don't add the same file twice if it is stored with different relative path in the project file
* sdk: Remove duplicated calls to AddBuildTarget for generated files
* UI: SpellChecker - add Spanish flag images (ticket #881, thanks Miguel Gimenez)
* SpellChecker: Speedup by moving code out of loop and advancing the position of the parser more advanced.
* compiler: SDCC update (ticket #889, thanks Philipp Klaus Krause)
* UI: Fix two asserts for incorrect use of wxALIGN_LEFT when opening the Project -> Properties dialog
* UI: Fix keybinder warning for Ctrl-P being duplicated
Regressions/Confirmed/Annoying/Common bugs:


Melchior:
hey Killerbot...  thx  for the update!

Xaviou:
Hi.


--- Quote from: killerbot on November 17, 2019, 08:27:03 pm ---A link to the unicode windows wxWidget dll(s) for Code::Blocks : https://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/wxmsw31u_gcc_cb_wx313_2D_gcc810-mingw64.7z.7z

--- End quote ---
There is one useless extra ".7z" in the archive name.

Regards
Xav'

Khram:
... repeat. While typing a new word - spellcheck does not work, and after, or, when update with ready-made text - everything is fine. The general conclusion  - it is possible to work with some difficulties ... >:(

BlueHazzard:

--- Quote ---repeat. While typing a new word - spellcheck does not work, and after, or, when update with ready-made text - everything is fine. The general conclusion  - it is possible to work with some difficulties ...
--- End quote ---
Are you talking about that as long as you type the word is highlighted as error?
Is this not expected? At least for me it is how it should work... As long as you type the word is not complete -> the word is wrong -> Error for the spell checker. So i can check the word while typing... In my language words are constructed of multiple other, smaller words, so this behavior of the spellchecker is really handy, because it shows me that the word until now is correct...

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