Developer forums (C::B DEVELOPMENT STRICTLY!) > Development

RFC: On PCH simplication under Windows

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stahta01:
I am also trying to remove files that include "wx/wxscintilla.h" because it should make it easier to update the wxscintilla code.
And, it makes it easier for people to use the PCH file for non editor plugins.

That is why I am planning on removing "editorcolourset.h" from the PCH file.

Tim S.

stahta01:
Looks like C::B does not work enough better with a separate target called "pch" to be worth doing it.
So, once I finish testing will move the PCH file back to normal target.

Tim S.

stahta01:

--- Quote from: stahta01 on April 08, 2018, 07:56:11 pm ---Looks like C::B does not work enough better with a separate target called "pch" to be worth doing it.
So, once I finish testing will move the PCH file back to normal target.

Tim S.

--- End quote ---

I am having second thoughts about adding an pch target in Windows projects.
The gain might be worth it; but, just under Windows.


But, I have decided to do the "PCH simplication under Windows"; After, I reduce the number of headers included by the sdk.h PCH file.

I am now testing the Linux patch file under Windows to see what needs fixed in the Windows only plugin(s).

Tim S.

stahta01:
Created patch to reduce number of files included by PCH
https://sourceforge.net/p/codeblocks/tickets/670/

Tim S.

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