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Project Tree Folder

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Acki:
Hi,
I'm working with the nightly build since my last post (latest version) !!! :)
It's Great, it ease my work a lot !!! :))
Now I added 2 files to a project and associate them with an external program:

*.shp with "Shalom Help Maker"
*.bmp with "Paint Shop Pro"

Now they appear in the project treeview in different folders...

*.shp in "Workspace/Others/help"
*.bmp in "Workspace/Others"
--- Code: ----Workspace
    -Project
        +Sources
        +Headers
        -Others
            -Help
                Help.shp
            picture.bmp
--- End code ---
How can I define a sub folder ???
--- Code: ----Workspace
    -Project
        +Sources
        +Headers
        -Others
            -Help
                Help.shp
            -bitmaps
                picture.bmp
--- End code ---
I never defined Others/"help" with *.shp files !?!?!

CU, Acki



takeshimiya:
C::B doesn't supports "virtual folders". Whatever you see on the Project Tree is what is already on the real filesystem.

sethjackson:

--- Quote from: Takeshi Miya on February 05, 2006, 12:22:42 am ---C::B doesn't supports "virtual folders". Whatever you see on the Project Tree is what is already on the real filesystem.

--- End quote ---

Which IMO is the best way. If you need your project to be spilt up why not do it on the actual FS than in your project? It makes everything more comprehensible to the person browsing the source tree. IMO of course :)

takeshimiya:

--- Quote from: sethjackson on February 05, 2006, 01:55:23 am ---Which IMO is the best way. If you need your project to be spilt up why not do it on the actual FS than in your project? It makes everything more comprehensible to the person browsing the source tree. IMO of course :)

--- End quote ---
Actually, it's a matter of taste, and there are situations where having "virtual folder capability" is a lot more comfortable.

Acki:
Oh, I see...
I thought there was a function to create own folders in the TreeView and place files in them, like you can do with DevCpp...

Maybe a feature for next nightly builds... ;)

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