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CB project: integrated 'update'

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LETARTARE:
@BlueHazzard say :

--- Quote ---you have to run this update script at the end of the build process of all plugins
--- End quote ---
I note that many plugins call 'update' including the latest 'Tools Plus Plugin'.
It is then possible in the project to remove the call of 'update' in the virtual target 'All'.

If we add another plugin in the end it should be expected while he calls 'update' !!

stahta01:

--- Quote from: LETARTARE on March 06, 2018, 07:39:11 pm ---@BlueHazzard say :

--- Quote ---you have to run this update script at the end of the build process of all plugins
--- End quote ---
I note that many plugins call 'update' including the latest 'Tools Plus Plugin'.
It is then possible in the project to remove the call of 'update' in the virtual target 'All'.

If we add another plugin in the end it should be expected while he calls 'update' !!

--- End quote ---

There is more than a single update scripts/batch files

Some plugins have there own, instead of, or in addition to the main update script.

NOTE: Calling the  update script in the virtual target 'All' would not work for my normal build process.
Edit: This is on Windows; because in use file replacement is not supported by the OS.
I use output codeblocks to build devel codeblocks; exit codeblocks, then run main update script

Tim S.

LETARTARE:
@stahta01
thank you for the clarification.


--- Quote ---This is on Windows; because in use file replacement is not supported by the OS.
--- End quote ---
If you are using a previous version of 'Code::Block' for compilation, you can use the main 'update.bat' call in 'All' virtual target.
Ex :I used 'cb-11286' to build 'cb-11304' without difficulty ( for 'CodeBlocks.cbp'  and 'CodeBlocks-unix.cbp' )


--- Quote ---I use output codeblocks to build devel codeblocks; exit codeblocks, then run main update script
--- End quote ---
I thought we'd first build devel codeblocks, then leaving codeblocks we launched the main update to build the output codeblocks ?

So, it sounds more complicated than I thought. But I find it sad to have to leave 'Code::Blocks' to finish building.

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