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Microsoft C/C++ compiller

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oBFusCATed:
I don't know what you're doing, but you've swapped the paths for includes and libraries.

The /I options must point to the include folders and /LIBPATH options must point to the library folders.

lbertolotti:

--- Quote from: oBFusCATed on July 02, 2017, 04:36:52 pm ---I don't know what you're doing, but you've swapped the paths for includes and libraries.

The /I options must point to the include folders and /LIBPATH options must point to the library folders.

--- End quote ---

Yeah, the "Search Directories" option is the one managing the include folders, the "Linker Settings" is the one managing the library folders.

Well, I guess this build log is now ok:

--- Code: ----------------- Build: Debug in example_mic (compiler: Microsoft Compiller)---------------

Target is up to date.
Nothing to be done (all items are up-to-date).

--- End code ---

The libraries linked where: msvcprtd.lib, msvcrtd.lib, oldnames.lib, ucrtd.lib, vcruntimed.lib, ucrtd.lib, kernel32.Lib
The search directories are:
..\..\..\..\Program Files (x86)\Windows Kits\10\Include\10.0.15063.0\ucrt
..\..\..\..\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include

But now "Build and run" wants the VCRUNTIME140D_APP.dll.

oBFusCATed:

--- Quote from: lbertolotti on July 02, 2017, 05:25:05 pm ---But now "Build and run" wants the VCRUNTIME140D_APP.dll.

--- End quote ---
You have to install the proper vc runtime in order for your program to be able to find this dll.

lbertolotti:
In debug mode the compiler wants VCRUNTIME140D_APP.dll, in release mode it wants VCRUNTIME140_APP.dll. I have the latter in Windows\InfusedApps.

oBFusCATed:
I know.

Simple search reveals what needs to be done in your case:
https://stackoverflow.com/questions/25383833/install-vc-debug-runtime-distributable
https://msdn.microsoft.com/en-us/library/aa985618.aspx

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