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wx Build

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sethjackson:

--- Quote from: Takeshi Miya on January 29, 2006, 10:35:15 pm ---Believe me, if you compiled in Unicode mode, you need to define wxUSE_UNICODE in your app.

EDIT: BTW, you compiled with MONOLIITHIC=1??? :lol: (note the two II)

--- End quote ---

:lol: Not..... Fixed in my post. :lol:

takeshimiya:

--- Code: (xml) --- <Add option="-D__GNUWIN32__" />
<Add option="-D__WXMSW__" />
<Add option="-DHAVE_W32API_H" />
--- End code ---
?

BTW, those linker errors are usually Unicode problems.

sethjackson:

--- Quote from: Takeshi Miya on January 29, 2006, 10:40:48 pm ---
--- Code: (xml) --- <Add option="-D__GNUWIN32__" />
<Add option="-D__WXMSW__" />
<Add option="-DHAVE_W32API_H" />
--- End code ---
?

BTW, those linker errors are usually Unicode problems.

--- End quote ---

I didn't need to add those. It worked (after adding wxUSE_UNICODE) when I did Build -> Clean. Then I rebuilt and it works. Thanks Takeshi Miya.  :D You were right sorry.  :oops:

takeshimiya:
I'm glad it worked. :)

sethjackson:

--- Quote from: Takeshi Miya on January 29, 2006, 10:48:05 pm ---I'm glad it worked. :)

--- End quote ---

Me too. Thanks again.  :D

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