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Compiling codeblocks original source code to develop my own customized codeblock

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anandamu16:

--- Quote ---What i changed in the script:
1) Add the target to_codeblocks
1.1) Set the output directory to CODEBLOCKS_DEVEL
1.2) Copy all needed resources to  CODEBLOCKS_DEVEL
1.3) Add the call parameters so CODEBLOCKS_DEVEL will get called with a grade of isolation
--- End quote ---
If the changes are required in the script, how it was working before for other users? Everyone should have the problem, not only me? :(


--- Quote ---So if you say it "executes" right do you mean "debugging" or also executing?
--- End quote ---
I mean 'executing'. i.e; build and run command.


--- Quote ---One possibility would be that you are missing some DLL and if you call it with CODEBLOCKS_DEVEL all dlls are in place, but it is hard to tell...
--- End quote ---
You mean to say that.....So this could be the possible reason to not work with CODEBLOCKS_DEVEL?


BlueHazzard:

--- Quote ---If the changes are required in the script, how it was working before for other users? Everyone should have the problem, not only me? :(

--- End quote ---
Probably it never worked, and all developer fixed the project by them self (and also there are not that many plugin developer out there)...


--- Quote ---You mean to say that.....So this could be the possible reason to not work with CODEBLOCKS_DEVEL?
--- End quote ---
I have no idea... this was a shot in the dark

anandamu16:
Thanks for the help. Creating and executing a plugin otherwise will be a great challenge for any new plugin developer.
I will post here in case I faced any additional error.

Moreover, may be your modified wizard script for plugins can be linked to codeblocks default plugin wizard by codeblocks official developers.

BlueHazzard:
FYI: https://sourceforge.net/p/codeblocks/tickets/481/

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