Developer forums (C::B DEVELOPMENT STRICTLY!) > CodeCompletion redesign

observation on memory consumption

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rickg22:
Thomas, I have a request... are you sure you can't make a way to free VERY LARGE unused blocks of memory with your blockallocator? i.e. we have tokens allocated in groups of 10,000. Could you make it so that when all the tokens of a specific block have been freed, the block would be released automatically? This would spare us having 600Megs of unused memory making up space after we close the contribs workspace... ¬¬

takeshimiya:
Just to make sure I'm not doing anything wrong:
I open the contribs workspace with codecompletion activated. I don't do absolutely nothing, and the memory and cpu increases makes the system almost unuseable.

This is the graph.

[attachment deleted by admin]

mandrav:
Is this just me, or is code-completion crashy today?
Some times it will crash on project load, some other times it will crash on project close and other times (twice) has hung with 50% cpu usage indefinetely...

And when I say crash, I mean it just disappears. No error message (windows or otherwise), nothing.

takeshimiya:
Yes, codecompletion is very crashy, but he is not alone, debugger is also crashy :D (not that much like codecompletion, but...).

But codecompletion is really unuseable, it eats all the cpu, all the ram, and then, probably, crashes. :P


EDIT: when I mean that debugger is crashy, I mean, I only do a right-click on the watches panel (even without the debugger running), click on Add watch, and "it just disappears. No error message (windows or otherwise), nothing."

mandrav:

--- Quote from: Takeshi Miya on January 27, 2006, 06:02:07 pm ---EDIT: when I mean that debugger is crashy, I mean, I only do a right-click on the watches panel (even without the debugger running), click on Add watch, and "it just disappears. No error message (windows or otherwise), nothing."

--- End quote ---

For this, you should update more often before complaining ;)

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