User forums > Using Code::Blocks
Using CodeBlocks with Digilent Chipkit Max32
stahta01:
Are you planning to use C/C++ or Arduino sketches?
If using only Arduino sketches, you likely will NOT want to use Code::Blocks.
Tim S.
mogplus88:
Thanks to stahta01 for your input. My intention is to avoid the Arduino sketch path and learn how to program the Arduino (or Chipkit) board in raw C. Not sure if that's just dumb stubbornness, but I have always had a penchant for doing things the hard way! I used to program IBM mainframes in Cobol back in the '70s and '80s, and I've always enjoyed the programming process and finding the best solution, which was not always the most obvious or easiest one.
BlueHazzard, the Arduino IDE has no problem compiling for the Max32, I don't know what toolchain it uses. All that stuff is hidden from the user. and there's an option in it to use a separate editor (perhaps a bit of a concession on the part of the Arduino developers that their editor is less than optimal, or maybe just adhering to the KISS principle for noobs like me) so maybe that's the route I should be going for the Max32 anyway.
Thanks again,
Ian
stahta01:
See if the Compiler tools are located under either of these locations.
Note: The locations are the same in my Windows 10 32 bit system.
--- Code: ---%HOME%\AppData\Local\Arduino15\packages\chipKIT\tools\pic32-tools\1.42-pic32gcc\bin
--- End code ---
--- Code: ---%APPDATA%\..\Local\Arduino15\packages\chipKIT\tools\pic32-tools\1.42-pic32gcc\bin
--- End code ---
Tim S.
Navigation
[0] Message Index
[*] Previous page
Go to full version