Developer forums (C::B DEVELOPMENT STRICTLY!) > Contributions to C::B
Build for Mac OS X - offer to help and request for help
Xaviou:
Hi
--- Quote from: frankofrank on November 07, 2016, 08:23:19 pm ---Hi!
I have build Code::Blocks 16.01 for Mac OS X with clang++ -std=c++11 -mmacosx-version-min=10.11,
and using wx3.0.2 (Mac OS X, unicode) - 64 bit.
Where can I upload my build for testing?
Best regards,
frankofrank
--- End quote ---
I'm interested in testing your build : is it possible ?
And I'm also interested by your build process (in case you agree to share it).
Regards
Xav'
frankofrank:
Ok,
I want to help, so this is my first attempt at compiling:
https://goo.gl/dmpyBH
the build process was a little tricky :)
1) configure with options:
CXX=clang++ CXXFLAGS="-mmacosx-version-min=10.11 -std=gnu++11 -I/usr/local/lib/wx/include/osx_cocoa-unicode-3.0 -I/usr/local/include/wx-3.0 -D_FILE_OFFSET_BITS=64 -DwxDEBUG_LEVEL=0 -D__WXMAC__ -D__WXOSX__ -D__WXOSX_COCOA__" CC=clang ./configure --with-platform=macosx --with-contrib-plugins=all,-FileManager,-NassiShneiderman,-spellchecker --enable-debug --enable-source-formatter --enable-class-wizard --enable-code-completion --enable-compiler --enable-debugger --enable-mime-handler --enable-open-files-list --enable-occurrences-highlighting --with-wx-prefix=/usr/local/Cellar/wxmac/3.0.2_2
2) make --> build codeblocks and libcodeblocks.dylib, but plugins was built in .so - there is a bug in libtool !
3) I have built plugins in .dylib using CodeBlocks_wx30_64.workspace in c::b 13.12 (with some changes)
4) I created CodeBlocks.app using mac_pack (with some changes)
regards
frankofrank
frankofrank:
Hi!
This is my second attempt, with plugins=all,-FileManager,-NassiShneiderman
https://goo.gl/TWxmuP
steps are easy:
1) configure
CXX=clang++ CXXFLAGS="-mmacosx-version-min=10.11 -std=gnu++11 -I/usr/local/lib/wx/include/osx_cocoa-unicode-3.0 -I/usr/local/include/wx-3.0 -D_FILE_OFFSET_BITS=64 -DwxDEBUG_LEVEL=0 -D__WXMAC__ -D__WXOSX__ -D__WXOSX_COCOA__" CC=clang CB_HUNSPELL_LIBS=-lhunspell-1.4 ./configure --prefix=`pwd`/src/output --with-platform=macosx --with-contrib-plugins=all,-FileManager,-NassiShneiderman --enable-source-formatter --enable-class-wizard --enable-code-completion --enable-compiler --enable-debugger --enable-mime-handler --enable-open-files-list --enable-occurrences-highlighting --with-wx-prefix=/usr/local/Cellar/wxmac/3.0.2_2
2) make
3) make install
4) copy all files from ./src/output to CodeBlocks.app
So, how can I put some changes to svn? Do I need permission to do that?
Regards,
frankofrank
oBFusCATed:
http://wiki.codeblocks.org/index.php/Creating_a_patch_to_submit_(Patch_Tracker)
You can post it here or on the tickets page.
ollydbg:
--- Quote from: frankofrank on November 12, 2016, 10:12:57 am ---Do I need permission to do that?
--- End quote ---
Hi, frankofrank, your contribution is great! I see a lot of Mac users around me, but they don't have a suitable C::B on their Mac system.
You can submit patches, and the C::B devs have rights to apply your patches to our SVN. :)
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