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Help with Allegro game programming library

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biscuitz:
:D How would I install Allegro  so I can use it? It's a game programming library thingy for C++ I think (haven't used it yet). I couldn't find documentation on installing for CodeBlocks Studio.
They're website is http://www.talula.demon.co.uk/allegro/
I really hope I can use it.

mike:
If it's a library - link to it :-)
Why do you think it has anything to do with C::B?

biscuitz:
Well for me it has to do with CB cuz I'm using CB. :D
 :? Sorry but I'm a noob. I don't know how to liink to a library or how to use Allegro. I just started learning c++ (on my own). I read on that site how to install for other IDEs so I thought there's a way to install for CB. I'm confused.

Edit: I'm trying to build the library as a static link. I'm not sure what I'm doing so any comments, please help.

mandrav:
Allegro is really easy to build...
Download the file all4118.zip from the allegro site, unzip it, cd to that directory and type in a command prompt:

--- Code: ---fix mingw32
set MINGDIR=c:/mingw
mingw32-make
mingw32-make install
--- End code ---


Two notes:
MINGDIR above should point to the directory that MinGW is installed on your system. C:\MingW is the default. If you downloaded the full Code::Blocks version which contains MinGW, then set MINGDIR to point to the directory you installed Code::Blocks.
If you don't have "mingw32-make", use "make".

That's it.
If something fails during compiling, study the messages carefully. For example, allegro might need the Directx development files (I wouldn't know, but I saw them at the allegro site ;) ).

mike:
Just a wisdom note ;-)
If you just started learning C++ on your own, it might not be that wise to start with game programming using Allegro, DirectX, OpenGL, or whatever else there is. Try starting with a smaller non-graphical example, and then gradually build your knowledge about the language, libraries, etc.

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