User forums > General (but related to Code::Blocks)
codeblocks wxWidgets 3.0 on openSuSe 13.2
frithjofh:
for my understanding: are there people, which rely on building c::b only against wx containers without using anything of STL? which really can't have any STL element in the code base?
and why?
oBFusCATed:
The branch contains a codebase that has almost everything compile in wx2.8, wx3.0 and wx3.0+stl.
The only thing that doesn't compile is wxsmith.
This is a working branch, if you tell me that the changes are ok, they'll land in svn's trunk.
Using git branches is easier (at least for me) to test changes that are not 100% ready.
frithjofh:
but the branch you told me doesn't even compile...
it hits an error in toolsmanager.cpp with the ToolsList::node same as the normal svn branch...
am I understanding something wrong?
stahta01:
--- Quote from: frithjofh on November 03, 2015, 11:03:05 am ---but the branch you told me doesn't even compile...
it hits an error in toolsmanager.cpp with the ToolsList::node same as the normal svn branch...
am I understanding something wrong?
--- End quote ---
Do you know how to checkout a branch in git?
Sounds like you are on the master branch instead of builds/wx31 branch.
Note: I have never used the "builds/wx31" branch so I might be wrong.
It could be instead that he never fixed the branch "builds/wx31" for full STL wxWidgets building.
Edit: I will try building on Windows and Debian later this week and see if it builds for me.
Tim S.
frithjofh:
omg... thx
I didn't check out the branch... just forgot... ::)
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