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Variable tooltip confusion

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Commaster:
First of all, sorry for a non-informative title...

(Potentially important details: r10507, Ubuntu x64, wx2.8.12, wx Project)

Let's say we have somewhere early on in the .cpp file:

--- Code: ---BetterwxObject* Layer = NULL;
--- End code ---
If we hover over the "Layer", we get the proper tooltip

--- Code: ---BetterwxObject* Layer
--- End code ---
So far so good. And for many more occurences of this "Layer" variable.
Until, several screens lower, we stumble upon this:

--- Code: ---if (!SomeBoolean && Layer)
--- End code ---
After this line comes into view (and maybe hoverting over the Layer in this line), the Layer tooltip permanently (until restart) gets ruined into:

--- Code: ---! SomeBoolean&& Layer
--- End code ---

oBFusCATed:
Can you post a minimal code sample that demonstrates the problem?

Commaster:
Just used the template for a console project and added the mentioned variables.

--- Code: ---#include <iostream>

using namespace std;
string* Layer = NULL;

int main()
{
    bool SomeBoolean;
    cout << "Hello world!" << endl;
    if (!SomeBoolean && Layer)
    {
        cout << "Important" << endl;
    }
    return 0;
}

--- End code ---

After loading the project, hover over the Layer declaration to see "string* Layer".
Then hover over the occurence inside the if and ruin the tooltip.


P.S. tried to reproduce this on 13.12 on windows, couldn't.

ollydbg:
Thanks for the report, I can confirm this bug in the trunk, and can you wrote a bug report Code::Blocks / Tickets, and mention the link here? So that this bug won't lost in the forum.

Thank you!

Commaster:
#226 -> https://sourceforge.net/p/codeblocks/tickets/226/

Might have been a little too conservative in the description.

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