Author Topic: Will the script can access the global variables for Code::Blocks?  (Read 1836 times)

Offline Chun Jiu

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Hi All,

I want to set and read the global variable in the startup script.

Is there any way you can do?
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Offline oBFusCATed

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Re: Will the script can access the global variables for Code::Blocks?
« Reply #1 on: March 24, 2015, 06:34:37 pm »
Probably you can do it by directly altering the config file using the ConfigManager.

See here for details: http://wiki.codeblocks.org/index.php?title=Scripting_commands
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Offline Chun Jiu

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Re: Will the script can access the global variables for Code::Blocks?
« Reply #2 on: March 25, 2015, 03:27:51 am »
Probably you can do it by directly altering the config file using the ConfigManager.

See here for details: http://wiki.codeblocks.org/index.php?title=Scripting_commands

ConfigManager only access new global variables for scripts in runtime. Do not know how to access global variables existing in CB.
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Offline MortenMacFly

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Re: Will the script can access the global variables for Code::Blocks?
« Reply #3 on: March 25, 2015, 07:06:40 am »
There is the global "ReplaceMacros" function exposed for that purpose.
If you call it with a macro it will provide you with the "translation".
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Offline Chun Jiu

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Re: Will the script can access the global variables for Code::Blocks?
« Reply #4 on: March 25, 2015, 08:23:07 am »
There is the global "ReplaceMacros" function exposed for that purpose.
If you call it with a macro it will provide you with the "translation".

Thank all  :)

I'm looking for ways to add a global variables to cb. Because I want to use a script to replace the target compiler tool chain.
But found replacement target compiler ID can achieve the same purpose.
So, thanks guys  ;)
I love my girlfriend like c++!    :-)

http://pan.baidu.com/s/1feNwU
easilygcc is a gmail's email.