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Arc Sythesis site code not working

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Vuki:
Well, first thing you need to learn is how to use the compiler and linker. Your output says everything: the linker can't find library files.
Find directory which contains libglloadD.a library file and enter this path in linker search path in the CodeBlocks project properties.
Repeat for other libraries if necessary.
And don't panic if something is not working. Believe me, you can learn what you need yourself.

BTW, avoid installing MinGW in Program Files or in other paths containing spaces. You may encounter some errors.

pirx67:
After downloading the tutorial from http://bitbucket.org/alfonse/gltut/downloads and unpacking it I saw that a stripped down
version of the Unofficial OpenGL SDK sits already in the tree under glsdk. How it came there refer to get_externals.lua.

The generated Code::Blocks workspace and project files for the tutorials (i. e. "Tut 01 Hello Triangle") set their linker search paths into
that directory. If you have built the stuff in glsdk successfully your building of "Tut 01 Hello Triangle" should work as expected.

If you downloaded an Unofficial OpenGL SDK on your own and built it then move it to the glsdk in the tutorial tree because
it is expected there by the Code::Blocks project files.

Cu,
    pirx67

See the screen shot for the Code::Blocks linker search paths set in the generated project file of "Tut 01 Hello Triangle".

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