Developer forums (C::B DEVELOPMENT STRICTLY!) > Plugins development
Watching STL maps?
takeshimiya:
Well, that's why I said more integration, perhaps a plugin.
And with each compiler is different to setup.
That's why a plugin for C::B would come in handy.
Game_Ender:
Does anyone know how well STLFlit works with GCC 4.0? They don't have official support on the website yet.
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