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The 08 February 2014 build (9639) is out.

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grf:
After starting CB and opening some projects, the CPU load increases up to 100% and the GUI doesn't react anymore. I tried three different projects: Two projects for programs with GUI (wxWidgets based) and one simple C/C++ project. Only these both projects with wxWidgets lead to this behaviour.

stahta01:

--- Quote from: grf on February 10, 2014, 12:40:24 pm ---After starting CB and opening some projects, the CPU load increases up to 100% and the GUI doesn't react anymore. I tried three different projects: Two projects for programs with GUI (wxWidgets based) and one simple C/C++ project. Only these both projects with wxWidgets lead to this behaviour.

--- End quote ---

I am guessing this info might be needed; wxWidgets version, OS name and version, Compiler name and version?

Are you using Precompiled Headers?

Tim S.

grf:
wxWidgets 3.0.0, no precompiled headers, tdm-gcc 4.7.1-2, Windows XP

The problem starts directly after loading the project, without any compilation. CB opens the project and then the CPU load goes up to 100% and it doesn't react anymore. After some time I killed it via task manager.
The nightly svn9619 works without this problem.

ollydbg:

--- Quote from: grf on February 10, 2014, 06:45:56 pm ---wxWidgets 3.0.0, no precompiled headers, tdm-gcc 4.7.1-2, Windows XP

The problem starts directly after loading the project, without any compilation. CB opens the project and then the CPU load goes up to 100% and it doesn't react anymore. After some time I killed it via task manager.
The nightly svn9619 works without this problem.

--- End quote ---
Can you show a sample/minimal C::B project which cause the hang issue? I'm interest to catch those bugs.  :)

grf:
What I tried is to create a new wxWidgets project, without PCH, a debug configuration (which uses the wxWidgets 3.0.0 release libs) and a release configuration. The project contains no code changes, only the generated files. After opening the project, the CPU load increases up to 100% and CB can only be killed via Task Manager.

Here is the content of the project file (I don't want to provide any zip archives):


--- Code: ---?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="minimal_test" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/minimal_test" prefix_auto="1" extension_auto="1" />
<Option object_output="bin/" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-g" />
<Add directory="C:/Libs/wxWidgets_gcc/lib/gcc_lib/mswu" />
</Compiler>
<ResourceCompiler>
<Add directory="C:/Libs/wxWidgets_gcc/lib/gcc_lib/mswu" />
</ResourceCompiler>
<Linker>
<Add library="libwxmsw30u_core.a" />
<Add library="libwxbase30u.a" />
<Add library="libwxpng.a" />
<Add library="libwxzlib.a" />
<Add directory="C:/Libs/wxWidgets_gcc/lib/gcc_lib" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/minimal_test" prefix_auto="1" extension_auto="1" />
<Option object_output="bin/" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O2" />
<Add directory="C:/Libs/wxWidgets_gcc/lib/gcc_lib/mswu" />
</Compiler>
<ResourceCompiler>
<Add directory="C:/Libs/wxWidgets_gcc/lib/gcc_lib/mswu" />
</ResourceCompiler>
<Linker>
<Add option="-s" />
<Add library="libwxmsw30u_core.a" />
<Add library="libwxbase30u.a" />
<Add library="libwxpng.a" />
<Add library="libwxzlib.a" />
<Add directory="C:/Libs/wxWidgets_gcc/lib/gcc_lib" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-pipe" />
<Add option="-mthreads" />
<Add option="-D__GNUWIN32__" />
<Add option="-D__WXMSW__" />
<Add option="-DwxUSE_UNICODE" />
<Add option="-Wall" />
<Add directory="C:/Libs/wxWidgets_gcc/include" />
</Compiler>
<ResourceCompiler>
<Add directory="C:/Libs/wxWidgets_gcc/include" />
</ResourceCompiler>
<Linker>
<Add option="-mthreads" />
<Add library="libkernel32.a" />
<Add library="libuser32.a" />
<Add library="libgdi32.a" />
<Add library="libwinspool.a" />
<Add library="libcomdlg32.a" />
<Add library="libadvapi32.a" />
<Add library="libshell32.a" />
<Add library="libole32.a" />
<Add library="liboleaut32.a" />
<Add library="libuuid.a" />
<Add library="libcomctl32.a" />
<Add library="libwsock32.a" />
<Add library="libodbc32.a" />
</Linker>
<Unit filename="minimal_testApp.cpp" />
<Unit filename="minimal_testApp.h" />
<Unit filename="minimal_testMain.cpp" />
<Unit filename="minimal_testMain.h" />
<Unit filename="resource.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>


--- End code ---

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