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Get wxWidgets 3.0 to work on C::B, Win7

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thor36:
I don't really know where to edit the script anyway... :-\

And renaming the folder brought about a myriad of errors - "no such file or directory"

How about options at

Settings -> Compiler -> Linker Settings and Search Directories ? I suppose that needs some attention too

stahta01:

--- Quote from: thor36 on February 01, 2014, 04:55:51 am ---I don't really know where to edit the script anyway... :-\

And renaming the folder brought about a myriad of errors - "no such file or directory"

How about options at

Settings -> Compiler -> Linker Settings and Search Directories ? I suppose that needs some attention too


--- End quote ---

What did you rename?
What did you rename it to?

Where was the errors?

The Compiler search folders DO NOT matter till the Compiler is installed and setup.
Or, the wizard has finished running?
Did you finish with the CB wx Wizard?

Editing a CB wxWidgets project from monolithic to multilib is beyond my patience to help you do.

Tim S.

thor36:
Actually... it looks like it works now.

I renamed "gcc48_dll" to just "gcc_dll" in "lib" folder. But I believe I did the same before, and it threw errors.
I guess that solves it, for now. I have an ominous feeling there are more surprises awaiting in the sack. But now I can at least try do something with wx. Thanks a bunch Tim, I appreciate your guidance and patience big time. I hope you have some left, in case something goes bananas and I need more help another time  ;D

Actually, there's another question I may add. What do I need to set to get executable file after building the project ? In console applications I always found it in bin, this time I don't see it around.

stahta01:

--- Quote from: thor36 on February 01, 2014, 05:08:39 am ---Actually... it looks like it works now.

I renamed "gcc48_dll" to just "gcc_dll" in "lib" folder. But I believe I did the same before, and it threw errors.
I guess that solves it, for now. I have an ominous feeling there are more surprises awaiting in the sack. But now I can at least try do something with wx. Thanks a bunch Tim, I appreciate your guidance and patience big time. I hope you have some left, in case something goes bananas and I need more help another time  ;D

--- End quote ---

Good setting up the project is done.

The next step please start a new topic.

Some thing like"How to the setup CB Toolchain with MinGW64 TDM version to build 32 bits application".

You will almost positively NOT be able to link without using the Compiler used to build those wxWidgets libs.

Edit: I am guessing it was MinGW64 TDM that was on the list of downloads; but, it might be an MinGW32 TDM that matches the one installed with Code::Blocks.

Tim S.

Jenna:
I did not read all the posts in this thread, but ara you aware, that 3.0 has prebuild binaries for use with TDM gcc 4.7.1 and 4.8.1 on the wxWidgets download page ?
http://sourceforge.net/projects/wxwindows/files/3.0.0/binaries/

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