Developer forums (C::B DEVELOPMENT STRICTLY!) > Contributions to C::B
Wx_30_64, svn 9520 does not compile
gd_on:
OK, better now.
But I have a problem with spellchecker. It makes C::B crash at startup on my PC. No problems in 32 bits with wxWidgets 2.8.
If I validate it after C::B start, it seems to run, but if I stop and restart C::B, C::B crashes just after displaying the start screen (the one where previous projects are displayed). No RPT file produced ! Sorry. But a call to Mr Crosoft !!! >:(
gd_on
oBFusCATed:
Does it work with 64bit wx30?
gd_on:
No. It's in 64 bit that it crashes. I have not tried recently with wx 30 in 32 bits.
gd_on
PS : I've just tried in 32 bit. No crashes at startup, but a message already seen :
wxWidgets Debug Alert
../../src/msw/bitmap.cpp(820) :assert "image.IsOk()" failed in CreateFromImage(): invalid image
But my wxWidgets is created as a "release" version not a "debug" one. And if I build wxWidgets by adding DEBUG_FLAG=0, as in Xaviou's version for tdm 4.8.1 (64 or 32 bit), when I build C::B, it claims at link time that some references are missing (those concerning assert). (by default DEBUG_FLAG is set to 1 apparently, even in a release version).
oBFusCATed:
Hm, I've messed the version number in my last question - it should have been:
Does it work with 64bit wx28?
gd_on:
Wx 28, 64 bit : never tried. But I can ...
gd_on
PS : Oups ! how to do. There is no CodeBlocks_wx28_64.workspace, and all the .cbps accordingly !
PS2 : I can't compile wx 2.8 in 64 bit (with tdm 4.7.1 and 4.8.1 versions)) : I obtain compilation errors ... So, is it worth it?
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