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Breakpoint Being Ignored <with full debugger log>
dcbdbis:
I'm an old guy. C/C++ developer since AT&T System V 3.3. Have done stuff at the device driver level.
Is there any way I can be a part of the solution, instead of being part of the problem?
AKA: Where can I get the source code for the plugin so I can start reading through it?
Sincerely,
Dave
dcbdbis:
By any chance, does the debug plugin set any type of lock file to prevent accidental re-entrant calls from the C::B GUI?
Example: A call to do a debug session when the last session hasn't finished yet?
If it does, please tell me the name and where this file is located and I'll do some experimentation on this end.....
Also: If I nuke the .codeblocks dir from from my home...the debugger works first time every time..... It seems the issue is limited to debugger runs after the initial one, after the .codeblocks dir has been setup by C::B.
Sincerely,
Dave
BlueHazzard:
here is the code:
http://sourceforge.net/p/codeblocks/code/HEAD/tree/trunk/src/plugins/debuggergdb/
oBFusCATed:
--- Quote from: dcbdbis on December 13, 2013, 08:55:27 pm ---By any chance, does the debug plugin set any type of lock file to prevent accidental re-entrant calls from the C::B GUI?
--- End quote ---
No.
--- Quote from: dcbdbis on December 13, 2013, 08:55:27 pm ---Also: If I nuke the .codeblocks dir from from my home...the debugger works first time every time..... It seems the issue is limited to debugger runs after the initial one, after the .codeblocks dir has been setup by C::B.
--- End quote ---
Are you sure this is not just chance?
dcbdbis:
I mean anything is a possibility when debugging an inconsistent bug. But the times I have done it (nuked the .codeblocks dir), the debugger always worked on first run, then subsequent starts of the program were a crap shoot.
I think you may have a hunch where to look in the code.....Can you please give me a heads-up on which of the source files you pointed me at, where the whole debugger gets called and integrated into C::B?
Thanks!
Sincerely,
Dave
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