Developer forums (C::B DEVELOPMENT STRICTLY!) > Plugins development

RAD TOOL developers wanted

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rob:
Ohhh !  It looks I didn't got it propperly, how the differnt RAD tools are related. Sorry for that and my missleading post, and I hope I have offended nobody, but thanks for clarifying, and I hope everyone of you RAD developers benefits somehow from the projects of the others.

thedeurf:
It didn't hurt anybody I think !  :wink:

I will join the byo's project at this time. it will be easier to make a good plugin together. 8)

jahurtado:

--- Quote from: upCASE ---The way I got it is that byo is working on a wxFormBuilder plugin
--- End quote ---


Anybody is working on a wxFormBuilder plugin?

wxFormBuilder is in active development, a new developer join to me and soon there will be a new development version. If anybody considers wxFormBuilder as a codeblocks RAD plugin, please contact me, I would like to know about problems, pieces of code to rewrite, etc.

Regards,

Jose Antonio.

rickg22:

--- Quote from: byo ---Hmm, upCase's work looks very nice and I hope that there will be a plugin in future allowing to bind it to C::B :).
--- End quote ---


Uh... weren't you actually working on it? :? NOW I'm confused.

upCASE:
Hi!

--- Quote from: rickg22 ---
Uh... weren't you actually working on it? :? NOW I'm confused.
--- End quote ---

 :lol:
Ok,just  to clearify: Currently I'm the only one developing my GUI editor. I'm making quite good progress right now and added some new features (because I feel that having these features currently is more work than implementing new widgets). Once I got something that really works for others, I'd be happy to contribute the code or parts of it, so thta others can join in and make a plugin out of it. So far it's still a standalone app. The app will, however, use a mime plugin at first for C::B. Maybe I'll add support for different types of project files so that one can choose either to use the plugin, or work with the editor and export C::B (maybe Dev-C++ and VC++) project files.

I have to fix some minor things and review parts of it. I'll post an updated version later this day for you to review and comment on.

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