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wxAUI evaluation
mandrav:
Well folks, in order to evaluate wxAUI, I created a branch named "aui_test".
It was an easy drop-in replacement instead of wxDockit and works just fine :)
Additionally, I implemented saving of view layouts and switching between them. It was a breeze to do this with wxAUI.
I 've been using/testing it all afternoon and it works flawlessly. Not to mention we 're not using binary data to save the layouts anymore ;).
So, if anyone wants to test-drive it before merging it to HEAD, here's your chance. Just switch your working copy to /branches/aui_test instead of /trunk and build it.
Ceniza:
Ok, I'll do :)
Ceniza:
Ok, I built it and looks promising, but it isn't saving or loading any layout (you said you implemented that, so where did you hid it?).
The second problem is the toolbars are a bit bigger than the space assigned for them when icons are 32x32, and smaller when 16x16. In the first case it's painting a few extra pixels, in the second case it isn't painting all pixels (the ones at the bottom), and, also for 16x16, the space for the toolbar is larger than needed.
I suppose those are wxAUI problems, right?
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280Z28:
I'll try this out. :) The wxAUI sample app worked great. That's cool that it was easy to integrate!
thomas:
The toolbars flicker like crazy while being dragged, and I can confirm Ceniza's spacing issue.
As a sidenote, the grey dock window titles are a bit boring (but that is certainly tunable).
Apart from these few issues, there is only one word to describe it... great :)
Very intuitive, and the blending effect when dragging is quite cool.
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