User forums > Nightly builds

The 12 April 2013 build (8982) is out.

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Max:
I'm writing to submit a report of a bug found using the latest nightly build. I switched to the latest nightly build from the previous one (in which the bug was not present) using Win XP SP3 and GCC 4.7 from MinGW.

Setting the option

 Explicitly add project's top level direcotory to compiler search dirs

the compiler switch added is

  -I-I<path>

instead of

  -I<path>

With the buggy switch the compiler is no longer adding the top level dir to the list of search dirs.

Because I have several header file in the top level dir I'm using that option to add the dir and find the header. As a workaround I am adding the dir in build option but I think going back to the right behaviour is welcome.

Max

ambarj2009:
Congratulations, I loved the change.
Thanks for the new version.

 :D

Alpha:

--- Quote from: MaxGaspa on April 24, 2013, 01:23:48 pm ---With the buggy switch the compiler is no longer adding the top level dir to the list of search dirs.

--- End quote ---
Fixed in trunk.

Ghorgoth:
Hi,
is there any mac build for the nightly over there ? Since i can't use the latest release due to lots of crashes on mac, i would like to test this one.

Thanks!

stefanos_:
An awkward behavior appeared with the latest revision. I just re-compiled an old wxMSW project and originally consumed no more than 86MB; now it needs 96MB for just starting C::B, and upon loading GUI project it immediately jumps up to 164MB. When I close my project, the memory remains the same without getting released.

I have also tried to debug my application and the debugger crashed the entire C::B.

UPDATE: Ctrl+arrow UP or DOWN does not work; it should supposed to move editor by one line up or down.

OS: Windows XP Pro SP3
C::B revision: svn-9096
Compiler: TDM's GCC latest available version
wxWidgets: wxMSW-2.8.12 + wxWidgets-2.9.4

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