User forums > Help
Code::Blocks on Mountain Lion
wford:
I have been using Codeblocks for several years and love the software. I now have a MacMini running Mountain Lion, and Codeblocks will not function properly for me, either 10.05 or 12.11. I have spent hours trying to compile a working version with no luck. As a result, I have had to switch to CodeLite which works well on Mountain Lion. Does anyone have any information as to when a reliable version of the software for Lion and Mountain Lion will be available?
MortenMacFly:
--- Quote from: wford on December 22, 2012, 12:04:33 am ---Does anyone have any information as to when a reliable version of the software for Lion and Mountain Lion will be available?
--- End quote ---
No. And saying "something doesn't work" is not very helpful, btw.. How shall we fix that "something" than?
wford:
Two problems I have noted just today while using the OS X version 12.11.
1. While building a simple wxWidgets application, Code::Blocks crashed. I cannot deal with the error dialog produced by OS X. This happens frequently.
2. Code::Blocks crashes when quitting the application.
3. When using wxSmith, no scroll bar appears that allows the user to view the bottom portion of the resource.
NOTE: CodeLite works very well on Lion and Mountain Lion, so I am at a loss why the OS X build of Code::Blocks this faulty has been made available for download since 2010.
MortenMacFly:
--- Quote from: wford on December 26, 2012, 12:32:44 am ---Two problems I have noted just today while using the OS X version 12.11.
--- End quote ---
For me it worked pretty well if I disabled the following plugins:
- CodeCompletion
- Keymacs
- ThreadSearch
For CC, there is a couple of patches pending to be verified by a Mac Dev. Unfortunately at the moment we don't have any. The whole C::B core team does not have a Mac at all, so currently we are searching for supporters on the Mac.
To be honest: For me personally (so I am just talking for myself here!) Mac has not much priority. As a dev Apple is really throwing stones in your way that makes it impossible to seriously develop OpenSource products on that platform. MacOS seems the platform for money-makers, where OpenSource has no place unless you buy their products. But I simply won't buy an overpriced product that spies on me. Sorry, but no.
However, I am happy to assist/guide any dev willing to develop C::B on that platform.
wford:
Thank you for your candid reply. For now, I'll use CodeLite on OS X and check out Code::Blocks after a period of time.
Navigation
[0] Message Index
[#] Next page
Go to full version