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Why glfw needs sfml

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smithon:
In Windows, I have realized that my glfw-glew projects doesn't work without sfml. I use mingw. In other words, when I remove my c:\sfmlxxx directory, I get this: cannot find -sfml-system! I am confused, since I haven't at all used any aspect of sfml in my project!

ouch:
Why are you asking this here? This has nothing to do with codeblocks and will likely get locked or removed.

smithon:
The reason I am posting it here is that it is related to the project that I have created using codeblocks. Codeblocks has wizard to create opengl with glfw and in Windows, it works with mingw. Why this is not a right place?

stahta01:
Read the FAQs http://wiki.codeblocks.org/index.php?title=FAQ

Tim S.

Jenna:
If you really have no sfml related settings in the project, there must be some gobal compiler settings remaining.
Look into the settings for MinGW in "Settings -> Compiler", if there is anything related to it.

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