User forums > Using Code::Blocks
Header/source swap about wxWidgets
oBFusCATed:
ollydbg: no it doesn't work, tested many times at least on linux.
ollydbg:
--- Quote from: oBFusCATed on September 05, 2012, 02:12:57 am ---ollydbg: no it doesn't work, tested many times at least on linux.
--- End quote ---
OK, I will check it.
ollydbg:
--- Quote from: ollydbg on September 05, 2012, 02:15:21 am ---
--- Quote from: oBFusCATed on September 05, 2012, 02:12:57 am ---ollydbg: no it doesn't work, tested many times at least on linux.
--- End quote ---
OK, I will check it.
--- End quote ---
Hi, oBF, you are right, I look at the source code, it was in:
--- Code: ---bool EditorManager::SwapActiveHeaderSource()
--- End code ---
But I see a lot of hacks here.
I think the correct way was:
Using the CodeCompletion-plugin, we have
--- Code: ---TokenFilenamesMap m_FilenamesMap;
--- End code ---
This contains all the file names parsed by CC, but the name is recorded in fullname style. Then we can do a search by the "base short name".
Jenna:
This would also be a hack, because it will not work, of there are fseveral fles with the same name.
And it would rely on cc, and I don't think a core-comoponent can safely rely on a plugin.
oBFusCATed:
Probably we can make it use it as an additional source. But first we need public interface to the CC.
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