I have a FLTK project that obviously needs C++. I started by creating a blank project in code::blocks.
(I used the binary download of FLTK 1.3.)
So....... Does the code::blocks project default to C or C++?
I am getting an "undefined reference to _Unwind_Resume" error. Research indicates a lot of people say this is a likely symptom of compiling C++ on a C compiler.
Thus, I've noticed whenever I use an invalid filename for the C compiler in the toolchain options, it skips the build. Whenever I use an invalid filename for the C++ compilier it builds.
I tried to replace the C compiler with the C++ compiler, same error.
I tried to create a c++ console application and just
replace that code with the FLTK code, but that crashes ld.exe.

A thousand Thank Yous to anyone with a solution?