Author Topic: Compiling Nassi Shneiderman on Windows  (Read 5550 times)

Offline idblew

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Compiling Nassi Shneiderman on Windows
« on: July 11, 2012, 09:58:46 am »
Hi,

Windows 7 64-bit
TDM-GCC 4.6.1-tdm-1

In the past I've always removed this plugin from the list when compiling CB from source.

I thought I'd give it a try but hit an immediate problem.  Within the project (under Compiler Search Directories) it makes use of the Global variable $(#boost.include), however when using Codeblocks.Workplace to build everything, you get prompted to create the global variable $(#boost).  Due to this mismatch, when compiling Nassi Shneiderman, the necessary Boost include file can't be found.

Am I missing something obvious here, or is this a real issue?

Offline MortenMacFly

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Re: Compiling Nassi Shneiderman on Windows
« Reply #1 on: July 11, 2012, 10:09:09 am »
Am I missing something obvious here, or is this a real issue?
Next time, please SEARCH BEFORE YOU POST. We had discussed that already just recently, including the following solution:
Setup the "boost" GCV as following:
- point the (mandatory) BASE variable (field) to the boost installation folder.
- point the INCLUDE variable to: $(#boost.base)
- point the LIB variable to where you have the compiled boost libaries (if you have any) if they are not under the "lib" folder.

Read yourself into the concept of GCV's, so you do not need to ask next time here:
http://wiki.codeblocks.org/index.php?title=Gcv
« Last Edit: July 11, 2012, 10:12:04 am by MortenMacFly »
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ