User forums > Using Code::Blocks
how to execute different targets
bootstrap:
I started this project years ago, so I can't actually remember taking the steps. But I'm sure I started with a simple console project. Sure, it is a 3D engine and creates its own xlib or win32 windows (to associate with WGL or GLX contexts and render with OpenGL), but ultimately it is a console application (so I can printf() debug and profile information mostly). When release time finally arrives I'll worry about making the console window not exist or start out hidden (unshown), but for now, it is a console application.
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