Developer forums (C::B DEVELOPMENT STRICTLY!) > Plugins development
Debugger plugin: GDB MI interface features and issues
ollydbg:
--- Quote from: ollydbg on April 27, 2012, 09:39:01 am ---Thanks. I'm also hoping this gdb_mi plugin be put in the C::B trunk. :)
--- End quote ---
Ping!!!
BTW, I have see an issue that the debugee's output is mixed with gdb-mi's message in the console. Today, I see eran (author of Codelite have a solution), see:
http://sourceware.org/ml/gdb/2012-05/msg00063.html
Hope it will be fixed in the gdb_mi plugin too.
oBFusCATed:
I don't understand...
oBFusCATed:
--- Quote from: ollydbg on April 27, 2012, 09:39:01 am ---Thanks. I'm also hoping this gdb_mi plugin be put in the C::B trunk. :)
--- End quote ---
Won't happen until it is usable...
ollydbg:
--- Quote from: oBFusCATed on May 15, 2012, 10:03:43 am ---I don't understand...
--- End quote ---
Under Windows, the message send from the debugee and the gdb_mi are in the same console input/output IO, which means the gdb_mi shared the same console with the debugee. This make parsing the messages from gdb_mi failure.
See:http://forums.codeblocks.org/index.php/topic,16230.msg109837.html#msg109837
This can be solved by eran's method.
oBFusCATed:
Have you tried it?
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