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MinGW 64 bit suddendly crashes

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MortenMacFly:

--- Quote from: oBFusCATed on April 12, 2012, 12:18:49 pm ---I guess you'll have to bisect it in order to find the code that breaks it.

--- End quote ---
It breaks as soon as I start to compile a(ny) SDK file. No matter what (!). All the libs before work (as I said already) - no need to bisect. What happens in C::B is that even 3 compiler processes get launched in parallel and all of them crash instantaneously. On the command line playing with some parameters sometimes work, sometimes not. So - I see no chance to go from here. ???

It basically means that I have to cease development on 64 bit C::B until I find a compiler that works again.

Oh - and some more news: I have tried on another PC (Laptop) with Win7 Home - same thing. So its also not related to my OS / libs / DLL hell.

I wonder if Biplab is still able to compile... Biplab?

oBFusCATed:
What I meant was to revert to a know compilable revision and try again.
Have you monitored your memory usage? Is it OK?
Have you tried to disabled the PCH?

MortenMacFly:
For the record: I solved it today by applying a hint Biplab gave me via PM:
I disabled PCH completely and suddenly it works again. Enabling PCH makes it crash. (Any no, there are no artefacts of previous builds with PCH... ;))
This is really a compiler bug it seems...

reckless:
 ??? im compiling codeblocks with gcc-4.6.3 and no such problem. My gcc uses TDM's patchset so it should behave as his does but i have no such problem.
Only time i had cc1plus crash was when my mingw dir was not on path and it picked up a dll from another app with the same name (zlib1.dll) so i allways copy all dll's needed to
/mingw/libexec/gcc/i686-w64-mingw32/4.6.3/ to avoid those confusions. Depends.exe is a godsend finding what the executables depend on :D

xunxun:
Please try to use latest MinGW64 headers and CRT.

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