Developer forums (C::B DEVELOPMENT STRICTLY!) > Development
Debugger branch: Placement of Windows
ollydbg:
--- Quote from: oBFusCATed on January 19, 2012, 10:19:23 am ---Can you change the PlaceWindow line, where ShowModal is called (it is in main.cpp) and remove your PlaceWindow from the constructor?
--- End quote ---
Ok, I just test it like:
--- Code: ---void MainFrame::OnSettingsDebugger(wxCommandEvent& /*event*/)
{
DebuggerSettingsDlg dlg(this);
PlaceWindow(&dlg,pdlCentre,true); //change here
if (dlg.ShowModal() == wxID_OK)
{
CodeBlocksEvent event(cbEVT_SETTINGS_CHANGED);
event.SetInt(cbSettingsType::Debugger);
Manager::Get()->ProcessEvent(event);
}
}
--- End code ---
Works fine too.
PS: PlaceWindow(&dlg,pdlCentre,true) does not consider the parent window position, it always set window pos based on the screen.
ollydbg:
Any news about this issue?
MortenMacFly:
--- Quote from: ollydbg on January 27, 2012, 07:01:37 am ---Any news about this issue?
--- End quote ---
The code from your previous post in this thread looks good to me. I guess it will be applied with the next commit of oBFusCATed.
Edit: BTW: Shouldn't this be the same with the compiler settings dialog then, too?
oBFusCATed:
I have no intention to fix this, because I don't see the problem on linux, so I can't test it.
And yes, both dialogs should behave the same.
ollydbg:
RFA:
Is this patch OK?
--- Code: ---Index: E:/code/cb/cb_debugger_branch/src/src/main.cpp
===================================================================
--- E:/code/cb/cb_debugger_branch/src/src/main.cpp (revision 7791)
+++ E:/code/cb/cb_debugger_branch/src/src/main.cpp (working copy)
@@ -4403,7 +4403,7 @@
bool needRestart = false;
EnvironmentSettingsDlg dlg(this, m_LayoutManager.GetArtProvider());
- PlaceWindow(&dlg);
+ PlaceWindow(&dlg,pdlCentre,true);
if (dlg.ShowModal() == wxID_OK)
{
DoUpdateEditorStyle();
@@ -4431,7 +4431,7 @@
void MainFrame::OnSettingsCompiler(wxCommandEvent& /*event*/)
{
CompilerSettingsDlg dlg(this);
- PlaceWindow(&dlg);
+ PlaceWindow(&dlg,pdlCentre,true);
if (dlg.ShowModal() == wxID_OK)
{
CodeBlocksEvent event(cbEVT_SETTINGS_CHANGED);
@@ -4443,7 +4443,7 @@
void MainFrame::OnSettingsDebugger(wxCommandEvent& /*event*/)
{
DebuggerSettingsDlg dlg(this);
- PlaceWindow(&dlg);
+ PlaceWindow(&dlg,pdlCentre,true);
if (dlg.ShowModal() == wxID_OK)
{
CodeBlocksEvent event(cbEVT_SETTINGS_CHANGED);
--- End code ---
I change three places, compiler/debugger/environment dialog setting placement.
EDIT
I see the code in trunk code:
--- Code: ---void MainFrame::OnSettingsCompilerDebugger(wxCommandEvent& /*event*/)
{
CompilerSettingsDlg dlg(this);
PlaceWindow(&dlg);
dlg.ShowModal();
}
--- End code ---
But the compilerdebugger dialog shows correctly. I'm not sure why this does not works under debugger_branch.
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